Offloaded KV Cache (#31325)

* Initial implementation of OffloadedCache

* enable usage via cache_implementation

* Address feedback, add tests, remove legacy methods.

* Remove flash-attn, discover synchronization bugs, fix bugs

* Prevent usage in CPU only mode

* Add a section about offloaded KV cache to the docs

* Fix typos in docs

* Clarifications and better explanation of streams
This commit is contained in:
Nikos Karampatziakis
2024-08-01 05:42:07 -07:00
committed by GitHub
parent b4727a1216
commit ca59d6f77c
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@@ -211,6 +211,80 @@ I like rock music because it's loud and energetic. It's a great way to express m
I like rock music because it's loud and energetic. I like to listen to it when I'm feeling
```
## KV Cache Offloading
Similarly to KV cache quantization, this strategy aims to reduce GPU VRAM usage.
It does so by moving the KV cache for most layers to the CPU.
As the model's `forward()` method iterates over the layers, this strategy maintains the current layer cache on the GPU.
At the same time it asynchronously prefetches the next layer cache as well as sending the previous layer cache back to the CPU.
Unlike KV cache quantization, this strategy always produces the same result as the default KV cache implementation.
Thus, it can serve as a drop-in replacement or a fallback for it.
Depending on your model and the characteristics of your generation task (size of context, number of generated tokens, number of beams, etc.)
you may notice a small degradation in generation throughput compared to the default KV cache implementation.
To enable KV cache offloading, pass `cache_implementation="offloaded"` in the `generation_config`.
```python
>>> import torch
>>> from transformers import AutoTokenizer, AutoModelForCausalLM
>>> ckpt = "microsoft/Phi-3-mini-4k-instruct"
>>> tokenizer = AutoTokenizer.from_pretrained(ckpt)
>>> model = AutoModelForCausalLM.from_pretrained(ckpt, torch_dtype=torch.float16).to("cuda:0")
>>> inputs = tokenizer("Fun fact: The shortest", return_tensors="pt").to(model.device)
>>> out = model.generate(**inputs, do_sample=False, max_new_tokens=23, cache_implementation="offloaded")
>>> print(tokenizer.batch_decode(out, skip_special_tokens=True)[0])
Fun fact: The shortest war in history was between Britain and Zanzibar on August 27, 1896.
>>> out = model.generate(**inputs, do_sample=False, max_new_tokens=23)
>>> print(tokenizer.batch_decode(out, skip_special_tokens=True)[0])
Fun fact: The shortest war in history was between Britain and Zanzibar on August 27, 1896.
```
<Tip warning={true}>
Cache offloading requires a GPU and can be slower than the default KV cache. Use it if you are getting CUDA out of memory errors.
</Tip>
The example below shows how KV cache offloading can be used as a fallback strategy.
```python
>>> import torch
>>> from transformers import AutoTokenizer, AutoModelForCausalLM
>>> def resilient_generate(model, *args, **kwargs):
... oom = False
... try:
... return model.generate(*args, **kwargs)
... except torch.cuda.OutOfMemoryError as e:
... print(e)
... print("retrying with cache_implementation='offloaded'")
... oom = True
... if oom:
... torch.cuda.empty_cache()
... kwargs["cache_implementation"] = "offloaded"
... return model.generate(*args, **kwargs)
...
...
>>> ckpt = "microsoft/Phi-3-mini-4k-instruct"
>>> tokenizer = AutoTokenizer.from_pretrained(ckpt)
>>> model = AutoModelForCausalLM.from_pretrained(ckpt, torch_dtype=torch.float16).to("cuda:0")
>>> prompt = ["okay "*1000 + "Fun fact: The most"]
>>> inputs = tokenizer(prompt, return_tensors="pt").to(model.device)
>>> beams = { "num_beams": 40, "num_beam_groups": 40, "num_return_sequences": 40, "diversity_penalty": 1.0, "max_new_tokens": 23, "early_stopping": True, }
>>> out = resilient_generate(model, **inputs, **beams)
>>> responses = tokenizer.batch_decode(out[:,-28:], skip_special_tokens=True)
```
On a GPU with 50 GB of RAM, running this code will print
```
CUDA out of memory. Tried to allocate 4.83 GiB. GPU
retrying with cache_implementation='offloaded'
```
before successfully generating 40 beams.
## Watermarking
The `generate()` supports watermarking the generated text by randomly marking a portion of tokens as "green".