[core] reuse unused reserved cuda memory when loading models (#37920)
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@@ -1285,6 +1285,13 @@ def _get_device_map(
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max_memory = get_max_memory(max_memory)
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if hf_quantizer is not None:
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max_memory = hf_quantizer.adjust_max_memory(max_memory)
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# CUDA: `max_memory` contains non-reserved memory. There may be *unused* reserved memory in the GPU, which we
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# can use to allocate parameters.
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for device_name in max_memory.keys():
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if isinstance(device_name, int): # it's a GPU device
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unused_memory = torch.cuda.memory_reserved(device_name) - torch.cuda.memory_allocated(device_name)
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max_memory[device_name] += unused_memory
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device_map_kwargs["max_memory"] = max_memory
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device_map = infer_auto_device_map(model, dtype=target_dtype, **device_map_kwargs)
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@@ -5979,6 +5986,9 @@ def caching_allocator_warmup(model: PreTrainedModel, expanded_device_map: Dict,
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# Note that we use an absolute value instead of device proportion here, as a 8GiB device could still allocate too much
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# if using e.g. 90% of device size, while a 140GiB device would allocate too little
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byte_count = min(byte_count, max(0, int(device_memory - 1.2 * 1024**3)))
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# If there is *unused* reserved cuda memory, we can skip/reduce the allocation.
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unused_memory = torch.cuda.memory_reserved(index) - torch.cuda.memory_allocated(index)
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byte_count = max(0, byte_count - unused_memory)
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# Allocate memory
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_ = torch.empty(byte_count // factor, dtype=torch.float16, device=device, requires_grad=False)
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